Doxygen generated source trees (if generated) may found by traversing the links.
cr/app_faker
The source to the crappfaker program.
cr/crutapi
XXX
XXX
cr/crutproxy
XXX
cr/crutserver
XXX
cr/config
Platform-specific configuration files for the build system.
cr/cr.mk
The build system itself.
cr/doc
This documentation.
cr/dlm
The display list manager.
cr/glapi_parser
Code for parsing the OpenGL header to extract the full API supported by Chromium. New functions to be supported are added to cr/glapi_parser/system_header/CR_GL.h. This parser isn't very robust (that's an understatement), so be careful to format new functions exactly like the existing ones.
cr/include
Header files for use by all Chromium components.
Header files for the state tracker.
cr/mothership/client
The mothership client access library.
cr/mothership/configs
A number of sample configuration files.
cr/mothership/prshd
The "poor man's" RSH Daemon. Don't run this, ever.
cr/mothership/reset
The resetms program for resetting the mothership between runs.
cr/mothership/quit
The quitms program for quitting the mothership.
cr/mothership/server
The code for the mothership itself.
cr/mothership/tools
The code for the graphical configuration tool.
cr/opengl_stub
The OpenGL faker library. Also contains stub_common.py, which is used by many modules.
cr/packer
The packer. This directory generates a number of useful files, include the structures for tracking "current" state (which, for performance reasons, is partially done by the packer).
cr/progs
Demonstration and test programs. Not all of them listed here.
cr/scripts
Matthew Eldridge's Perl-based fast C/C++ dependency generator. Python version by Christopher Waters.
cr/crserverlib
Cr server (aka Network Node) code, built as a library
cr/crserver
The Cr server program (uses crserverlib).
The state tracking library. There's a lot of code in here, and some of it is pretty hairy.
cr/spu_loader
The SPU loader, and also functions for manipulating the SPU dispatch tables.
cr/spu
The spu directory is where all the SPUs are found (not all of them are listed here).
cr/spu/binaryswap
The binary swap SPU.
cr/spu/error
The Error SPU, the implicit parent of all other SPU's.
cr/spu/expando
The Expando SPU. This SPU records display lists when they're build, then replays (expands) them when they're called.
cr/spu/nop
The NOP (do nothing) SPU.
cr/spu/feedback
The Feedback & Selection SPU.
cr/spu/motionblur
The Motion blur SPU.
cr/spu/options
The spuoptions program.
cr/spu/pack
The Pack SPU for sending unanalyzed streams of OpenGL over a network.
cr/spu/passthrough
The Passthrough SPU, mainly a starting point for new filter-SPU's
cr/spu/perf
The Performance Monitoring SPU.
cr/spu/print
The Print SPU.
cr/spu/render
The Render SPU.
cr/spu/readback
The Readback SPU.
cr/spu/template
The starting point for new SPU's.
cr/spu/tester
A simple program that loads a SPU explicitly and uses it to draw.
cr/spu/tilesort
The TileSort SPU for driving tiled displays.
cr/spu/wet
The Wet SPU.
cr/unpacker
The unpacking library.
cr/util
All the utitlity functions, and some other miscellany that didn't fit anywhere else.